(Sat Jun 17 2017 00:00:00 GMT+0300 (Eastern European Summer Time)) The Arduino doesn't have an intrinsically native display. Programmers frequently debug their software by printing stuff to a screen, or they need a human-machine-interface to show what's happening, and even a simple text display can be quite handy.
With this article we'll install a particular kind of LCD display, and learn how to drive the LCD display using the LiquidCrystal library. This particular LCD requires wiring up a little circuit that uses a potentiometer to control brightness. While we might yearn for a simple-to-connect-display, we do learn a little electronics along the way. At the end of the day the Arduino is about encouraging us to fire up our soldering iron and making things.
Once you've wired the display, the LiquidCrystal library makes it easy to display text on the screen.