Pages with tag Electron

Electron considered harmful because it rides on Chromium

Electron is perhaps the greatest gift to cross platform application development in ages. I've been working on cross platform application development for over 20 years, with over 10 years spent IN the Java SE team at Sun. Today I'm a happy Node.js developer, and have spent the last couple months learning Electron and am totally enjoying the application-writing experience in Electron. It is so easy and quick to develop desktop applications using a repurposed web browser. Development is fast and intuitive, assuming you're familiar with HTML and CSS and JavaScript website development.

But a nagging thought came to mind yesterday. That Electron application requires running a large portion of the Chrome web browser. Meaning, my laptop not only has the regular Chrome browser running, but another in GitKraken, another in Visual Studio Code (and I'd been running Atom before discovering VSCode), and yet another for the application I'm developing. That's four Chrome instances, and the result simply is not scalable. Each additional running Electron-based app causes a whole new Chrome instance to exist. Is Electron an unscalable mess?

Loading jQuery and Bootstrap in Electron app has a curious bug What about using jQuery/Bootstrap to design an Electron app? It's easy to get started, right? You just load the jQuery and Bootstrap JavaScript libraries in that order. The process is well documented on the Bootstrap website, and since Electron is a web browser the same technique should work. But -- you get an inscrutible error that jQuery needs to be loaded. Which is odd because the HTML does indeed load jQuery, and in the Developer tools you can inspect the loaded files and see that jQuery is loaded. WTF?
Message send from Electron Main process not received by Renderer Sending messages between Electron's main process and the Renderer looks simple. In the Renderer you use ipcRenderer to send a message to the main process, and in the main process you use windowObject.webContents.send to send the message. But what about when the process doesn't work and the documentation doesn't make it clear what to do?
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